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UE2:Object (U2)

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U2 Object

Contents

Package: 
Core
Direct subclasses:
Actor, AnimEditProps, AnimNotifyProps, AnimNotify, Bitmap, BrushBuilder, CameraEffect, Canvas, CheatManager, Client, Commandlet, ConsolePlugIn, Console, DebugInfoManager, DebugStuff, Font, Force, I3DL2Listener, KarmaParamsCollision, LevelSummary, ListItem, Locale, MatObject, MatchInfo, MaterialFactory, Material, MeshObject, Movie, NotifyProperties, ObjectPool, Palette, ParticleSystemAssets, ParticleTemplate, PlayerInput, Player, Primitive, ReachSpec, SVehicleWheel, ScriptedAction, SequEditProps, SkelPrefsEditProps, Sound, Subsystem, TestObj, Time, UIHelper, WebApplication, WebRequest, WebResponse
This class in other games:
RTNP, U1, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.

[edit] Constants

[edit] RF_Transactional

Value: 0x00000001

Supports editor undo/redo.

[edit] RF_Public

Value: 0x00000004

Can be referenced by external package files.

[edit] RF_Transient

Value: 0x00004000

Can't be saved or loaded.

[edit] RF_NotForClient

Value: 0x00100000

Don't load for game client.

[edit] RF_NotForServer

Value: 0x00200000

Don't load for game server.

[edit] RF_NotForEdit

Value: 0x00400000

Don't load for editor.

[edit] NoState

Value:


[edit] NoLabel

Value:


[edit] MaxInt

Value: 0x7fffffff


[edit] MaxFlt

Value: 3.402823466E38


[edit] Pi

Value: 3.1415926535897932


[edit] DegreesToRadians

Value: 0.0174532925199432

PI / 180.0

[edit] RadiansToDegrees

Value: 57.295779513082321

180.0 / PI

[edit] DegreesToRotationUnits

Value: 182.044

65536 / 360

[edit] RotationUnitsToDegrees

Value: 0.00549


[edit] MAXSEED

Value: 4194304.0

2**22;

[edit] Properties

[edit] Property group 'Object'

[edit] Name

Type: name

Modifiers: native, const, editconst


[edit] Internal variables

[edit] Class

Type: Class

Modifiers: native, const, editconst


[edit] ObjectFlags

Type: int

Modifiers: native, const


[edit] ObjectInternal

Type: int

Array size: 6

Modifiers: native, private, const


[edit] Outer

Type: Object

Modifiers: native, const


[edit] Enums

[edit] EAlignment

ALMT_None 
ALMT_Left 
ALMT_Right 
ALMT_Top 
ALMT_Bottom 
ALMT_Center 
ALMT_HardLeft 
ALMT_HardRight 
ALMT_HardTop 
ALMT_HardBottom 
ALMT_HardCenter 

[edit] EAxis

AXIS_X 
AXIS_Y 
AXIS_Z 

[edit] ECamOrientation

CAMORIENT_None 
CAMORIENT_LookAtActor 
CAMORIENT_FacePath 
CAMORIENT_Interpolate 
CAMORIENT_Dolly 

[edit] ESheerAxis

[edit] Structs

See Object structs.

[edit] Functions

[edit] Static native functions

See Object static native functions.

[edit] Other static functions

[edit] Round

static final function float Round (float A)


[edit] Native functions

[edit] AddTimer

native simulated final function AddTimer (name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)


[edit] AddTimerS

native simulated final function AddTimerS (string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)


[edit] Delete

native(1032) final function Delete (optional bool bForceNow)


[edit] Disable

native(118) final function Disable (name ProbeFunc)


[edit] Enable

native(117) final function Enable (name ProbeFunc)


[edit] GetPropertyText

native final function string GetPropertyText (string PropName)


[edit] GetStateName

native(284) final function name GetStateName ()


[edit] GotoState

native(113) final function GotoState (optional name NewState, optional name Label)


[edit] IsA

native(303) final function bool IsA (name ClassName)


[edit] IsInState

native(281) final function bool IsInState (name TestState)


[edit] RemoveAllTimers

native simulated final function RemoveAllTimers ()


[edit] RemoveTimer

native simulated final function RemoveTimer (name NotifyFunc)


[edit] RemoveTimerS

native simulated final function RemoveTimerS (string NotifyFunc)


[edit] SaveConfig

native(536) final function SaveConfig ()


[edit] SetPropertyText

native final function SetPropertyText (string PropName, string PropValue, optional bool bIgnoreConst)


[edit] TimeRemaining

native simulated final function float TimeRemaining (name NotifyFunc)


[edit] TimeRemainingS

native simulated final function float TimeRemainingS (string NotifyFunc)


[edit] Events

[edit] BeginState

event BeginState ()


[edit] Constructed

event Constructed ()


[edit] EndState

event EndState ()


[edit] Operators

See Object operators.

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