Mostly Harmless
UE2:Object (UT2003)
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Contents |
- Package:
- Core
- Direct subclasses:
- Actor, AdminBase, AnimEditProps, AnimNotifyProps, AnimNotify, Bitmap, BrushBuilder, CameraEffect, Canvas, CheatManager, Commandlet, CustomBotConfig, DecoText, DrawOpBase, GUI, GameConfigSet, GameProfile, I3DL2Listener, Interactions, KarmaParamsCollision, LadderInfo, LevelSummary, ListItem, Locale, LogEntry, Manifest, MatObject, MatchInfo, MaterialFactory, Material, MeshAnimation, MeshObject, NotifyProperties, ObjectArray, ObjectPool, Palette, ParticleEmitter, PlayInfo, PlayerInput, PlayerRecordClass, Player, Primitive, ReachSpec, Resource, RosterEntry, ScriptedAction, SequEditProps, SkaarjMeshes, SkelPrefsEditProps, Sound, SpeciesType, Spline, StringArray, Subsystem, Time, WebApplication, WebRequest, WebResponse, WebSkin, XAdminBase, XPawnGibGroup, XPawnSoundGroup, XPrivilegeBase, XUtil
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2004, UT3
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Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.
[edit] Constants
[edit] RF_Transactional
Value: 0x00000001
Supports editor undo/redo.
[edit] RF_Public
Value: 0x00000004
Can be referenced by external package files.
[edit] RF_Transient
Value: 0x00004000
Can't be saved or loaded.
[edit] RF_Standalone
Value: 0x00080000
Keep object around for editing even if unreferenced.
[edit] RF_NotForClient
Value: 0x00100000
Don't load for game client.
[edit] RF_NotForServer
Value: 0x00200000
Don't load for game server.
[edit] RF_NotForEdit
Value: 0x00400000
[edit] MaxInt
Value: 0x7fffffff
[edit] Pi
Value: 3.1415926535897932
[edit] Properties
[edit] Property group 'Object'
[edit] Name
Type: name
Modifiers: native, const, editconst
[edit] Internal variables
[edit] Class
Type: Class
Modifiers: native, const, editconst
[edit] ObjectFlags
Type: int
Modifiers: native, const
[edit] ObjectInternal
Type: pointer
Array size: 6
Modifiers: native, private, const
[edit] Outer
Type: Object
Modifiers: native, const
[edit] Enums
[edit] ECamOrientation
- CAMORIENT_None
- CAMORIENT_LookAtActor
- CAMORIENT_FacePath
- CAMORIENT_Interpolate
- CAMORIENT_Dolly
[edit] EDrawPivot
- DP_UpperLeft
- DP_UpperMiddle
- DP_UpperRight
- DP_MiddleRight
- DP_LowerRight
- DP_LowerMiddle
- DP_LowerLeft
- DP_MiddleLeft
- DP_MiddleMiddle
[edit] ESheerAxis
[edit] Structs
See Object structs.
[edit] Functions
[edit] Static native functions
See Object static native functions.
[edit] Iterator functions
[edit] AllObjects
[edit] Native functions
[edit] Disable
[edit] Enable
[edit] GetPropertyText
[edit] GetStateName
[edit] GotoState
[edit] IsA
[edit] IsInState
[edit] IsOnConsole
[edit] IsSoaking
[edit] SaveConfig
[edit] SetPropertyText
[edit] Events
[edit] BeginState
[edit] Created
[edit] EndState
[edit] Other instance functions
[edit] RandRange
[edit] Operators
See Object operators.
