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UE2:Object structs (UT2003)

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UT2003 Object (structs)

Contents

[edit] Structs

[edit] BoundingVolume

Extends: Box

Plane Sphere 

[edit] Box

Vector Min 
Vector Max 
byte IsValid 

[edit] Color

byte
byte
byte
byte

[edit] CompressedPosition

Vector Location 
Rotator Rotation 
Vector Velocity 

[edit] Coords

Vector Origin 
Vector XAxis 
Vector YAxis 
Vector ZAxis 

[edit] FloatBox

float X1 
float Y1 
float X2 
float Y2 

[edit] Guid

int
int
int
int

[edit] IntBox

int X1 
int Y1 
int X2 
int Y2 

[edit] InterpCurve

array<InterpCurvePoint> Points 

[edit] InterpCurvePoint

float InVal 
float OutVal 

[edit] Matrix

Plane XPlane 
Plane YPlane 
Plane ZPlane 
Plane WPlane 

[edit] Plane

Extends: Vector

float

[edit] Quat

float
float
float
float

[edit] Range

float Min 
float Max 

[edit] RangeVector

Range
Range
Range

[edit] Rotator

int Pitch 
int Yaw 
int Roll 

[edit] Scale

Vector Scale 
float SheerRate 
ESheerAxis SheerAxis 

[edit] Vector

float
float
float
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