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UE2:OnDestroyForce (U2XMP)

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U2XMP Object >> Force >> OnDestroyForce

Contents

Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2

$Author: Aleiby $ $Date: 5/30/02 1:05a $ $Revision: 2 $ Name: OnDestroyForce.uc Author: Aaron R Leiby Date: 20 Novenber 2001 Description: Used to spawn additional particles on destruction of another particle. How to use this class:

[edit] Properties

[edit] Property group 'HurtRadius'

[edit] DamageAmount

Type: float


[edit] DamageRadius

Type: float


[edit] DamageType

Type: class<DamageType>


[edit] Momentum

Type: float


[edit] Property group 'OnDestroyForce'

[edit] bInheritVelocity

Type: bool


[edit] OnDestroyTemplates

Type: array<ParticleTemplate>


[edit] Pitch

Type: Object.Range


[edit] Radius

Type: Object.Range


[edit] Sound

Type: Sound


[edit] Volume

Type: Object.Range


[edit] Native functions

[edit] AddDestroyTemplate

native event AddDestroyTemplate (ParticleTemplate T)