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UE2:OpacityModifier (UT2004)

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UT2004 Object >> Material >> Modifier >> OpacityModifier

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003

OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).

[edit] Properties

[edit] bOverrideTexModifier

Type: bool


[edit] Opacity

Type: Material


[edit] Default values

Property Value
MaterialType 33
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