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UE2:OpacityModifier (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime, UT2003
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OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).
[edit] Properties
[edit] bOverrideTexModifier
Type: bool
[edit] Opacity
Type: Material
[edit] Default values
| Property | Value |
|---|---|
| MaterialType | 33 |
