I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:PistolAttachment (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> PistolAttachment |
Contents |
- Package:
- Weapons
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] MuzzleflashA
Type: ParticleGenerator
[edit] MuzzleflashB
Type: ParticleGenerator
[edit] Default values
| Property | Value |
|---|---|
| bAltRapidFire | True |
| Mesh | SkeletalMesh'Weapons3rdPK.P_TP' |
[edit] Events
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: U2WeaponAttachment.ThirdPersonEffects
