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UE2:PlayInfo (UT2003)
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| Object >> PlayInfo |
Contents |
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] ClassStack
Modifiers: const
[edit] Groups
Modifiers: const
[edit] InfoClasses
Modifiers: const
[edit] LastError
Type: string
Modifiers: const
[edit] Settings
Type: array<PlayInfoData>
Modifiers: const
[edit] Structs
[edit] PlayInfoData
- Property ThisProp
- Pointer to property
- class<Info> ClassFrom
- Which class was this Property from
- string SettingName
- Name of the class member
- string DisplayName
- Display Name of the control (from .INT/.INI File ?)
- string RenderType
- Type of rendered control
- string Grouping
- Grouping for this parameter
- string Data
- Extra Data (like Gore Level Texts)
- string ExtraPriv
- Extra Privileges Required to set this parameter
- byte SecLevel
- Sec Level Required to set this param. (Read from Ini file afterwards)
- byte Weight
- Importance of the setting compared to others in its group
- bool bGlobal
- GlobalConfig Property ? (Set by native function)
- string Value
- Value of the setting
[edit] Functions
[edit] Native functions
[edit] AddClass
[edit] AddSetting
native final function AddSetting (string Group, string PropertyName, string Description, byte SecLevel, byte Weight, string RenderType, optional string Extras, optional string ExtraPrivs)
[edit] Clear
native final function Clear ()
[edit] FindIndex
[edit] PopClass
native final function PopClass ()
[edit] SaveSettings
native final function bool SaveSettings ()
[edit] SplitStringToArray
[edit] StoreSetting
native final function bool StoreSetting (int index, coerce string NewVal, optional string RangeData)
[edit] Other instance functions
[edit] Init
final function Init ()
