Cogito, ergo sum
UE2:U2ServerAdminSpectator (U2)
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| Object >> Actor >> Controller >> PlayerController >> MessagingSpectator >> U2ServerAdminSpectator |
Contents |
- Package:
- U2WebAdmin
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
U2ServerAdminSpectator.uc 2003 jasonyu 25 September 2003
[edit] Properties
[edit] bClientMessages
Type: bool
Modifiers: config
Default value: True
[edit] bLocalizedMessages
Type: bool
Modifiers: config
Default value: True
[edit] bTeamMessages
Type: bool
Modifiers: config
Default value: True
[edit] bVoiceMessages
Type: bool
Modifiers: config
[edit] LastMsg
Type: byte
[edit] Messages
[edit] NextMsg
Type: byte
[edit] ReceivedMsgMax
Type: byte
Modifiers: config
Default value: 32
[edit] Server
Type: U2ServerAdmin
[edit] Structs
[edit] PlayerMessage
- PlayerReplicationInfo PRI
- string Text
- name Type
- PlayerMessage Next
- pointer to next message
[edit] Functions
[edit] Exec functions
[edit] Pause
Overrides: PlayerController.Pause
[edit] Events
[edit] ClientMessage
Overrides: PlayerController.ClientMessage
[edit] Destroyed
Overrides: PlayerController.Destroyed
[edit] PostBeginPlay
Overrides: MessagingSpectator.PostBeginPlay
[edit] PreBeginPlay
Overrides: Controller.PreBeginPlay
[edit] ReceiveLocalizedMessage
Overrides: PlayerController.ReceiveLocalizedMessage
[edit] TeamMessage
Overrides: PlayerController.TeamMessage
[edit] Other instance functions
[edit] AddMessage
[edit] ClientGameEnded
Overrides: Controller.ClientGameEnded
[edit] ClientVoiceMessage
Overrides: PlayerController.ClientVoiceMessage
[edit] Dump
[edit] FormatMessage
[edit] GameHasEnded
Overrides: Controller.GameHasEnded
[edit] InitPlayerReplicationInfo
Overrides: Controller.InitPlayerReplicationInfo
[edit] LastMessage
[edit] NextMessage
[edit] SetPause
Overrides: PlayerController.SetPause
[edit] States
[edit] NotPlaying
Modifiers: auto
