Cogito, ergo sum
UE2:PlayerRecordClass (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> PlayerRecordClass |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] Property group 'PlayerRecordClass'
[edit] BodySkinName
Type: string
Body texture name
[edit] FaceSkinName
Type: string
Face texture name
[edit] Menu
Type: string
info for menu displaying characters
[edit] MeshName
Type: string
Mesh type
[edit] Portrait
Type: Material
Menu picture
[edit] Ragdoll
Type: string
[edit] Sex
Type: string
[edit] Skeleton
Type: string
skeleton mesh, if it differs from the species default
[edit] Species
Type: class<SpeciesType>
Species
[edit] TextName
Type: string
Decotext reference
[edit] VoiceClassName
Type: string
voice pack class name - overrides species default
[edit] Static functions
[edit] FillPlayerRecord
simulated static function xUtil.PlayerRecord FillPlayerRecord ()
