Cogito, ergo sum
UE2:PointParticleTemplate (U2XMP)
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| Object >> ParticleTemplate >> PointParticleTemplate |
Contents |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 5/02/02 3:27p $ $Revision: 3 $ Name: PointParticleTemplate.uc Author: Aaron R Leiby Date: 10 March 2000 Description: How to use this class:
[edit] Properties
[edit] Property group 'PointParticleTemplate'
[edit] bFadeAlphaOnly
Type: bool
Modifiers: public
[edit] Color
Type: Object.Color
Modifiers: public
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] InitialAlpha
Type: Object.Range
Modifiers: public
Default value:
| Member | Value |
|---|---|
| A | 1.0 |
| B | 1.0 |
[edit] Scale
Type: bool
Modifiers: public
[edit] ScaleA
Type: float
Modifiers: public
Default value: 1.0
[edit] ScaleB
Type: float
Modifiers: public
Default value: 1.0
[edit] ScaleC
Type: float
Modifiers: public
Default value: 1.0
[edit] Size
Type: float
Modifiers: public
Default value: 1.0
[edit] Style
Type: ParticleTemplate.EDrawStyle
Modifiers: public
[edit] Texture
Type: Material
Modifiers: public
[edit] Default values
| Property | Value |
|---|---|
| ParticleType | "PointParticle" |
