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UE2:RL_Explosion (U2XMP)

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U2XMP Object >> Actor >> Effects >> RL_Explosion

Contents

Package: 
U2Weapons
Direct subclass:
RL_ExplosionAlt
This class in other games:
U2

RL_Explosion.uc

[edit] Properties

[edit] Property group 'RL_Explosion'

[edit] ParticleEffect

Type: ParticleGenerator


Default value: ParticleSalamander'RocketEffects.ParticleSalamander2'

[edit] WaterParticleEffect

Type: ParticleGenerator


Default value: ParticleSalamander'water_fx.ParticleSalamander3'

[edit] Default values

Property Value
bDynamicLight True
bLightParticles True
DrawType DT_None
LifeSpan 0.8
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 28
LightRadius 12
LightType LT_Steady

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick