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UE2:RainCyd (U2XMP)

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U2XMP Object >> Actor >> Effects >> RainCyd

Contents

Package: 
Environment

RainCyd.

[edit] Properties

[edit] Property group 'RainCyd'

[edit] bMaster

Type: bool


[edit] BuryDistance

Type: float


Default value: 100.0

[edit] CylinderHeight

Type: float


Default value: 48.0

[edit] MaxFallRate

Type: float


Default value: 700.0

[edit] MaxRotRate

Type: float


[edit] MinFallRate

Type: float


Default value: 500.0

[edit] MinRotRate

Type: float


[edit] StackNum

Type: int


Default value: 5

[edit] TraceDepth

Type: float


Default value: 1000.0

[edit] Internal variables

[edit] bInitialized

Type: bool


[edit] bMasterInited

Type: bool


[edit] HitLocation

Type: Object.Vector


[edit] InitialLocation

Type: Object.Vector


[edit] InitialRotation

Type: Object.Rotator


[edit] RotAngle

Type: float


[edit] RotRate

Type: float


[edit] Default values

Property Value
DrawType DT_StaticMesh
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'
Style STY_Translucent
Texture None

[edit] Events

[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick