My program doesn't have bugs. It just develops random features.

UE2:Raptor (U2)

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U2 Object >> Actor >> Pawn >> Vehicle >> KVehicle >> KCar >> XMPVehicle >> Raptor
Package: 
Vehicles

null

Properties[edit]

bIWasSprinting[edit]

Type: bool


Grinder1[edit]

Type: RaptorGrinder


Grinder2[edit]

Type: RaptorGrinder


GrinderBase1[edit]

Type: TurretCam


GrinderBase2[edit]

Type: TurretCam


GrinderDelta[edit]

Type: float


GutBlowA[edit]

Type: ParticleGenerator


GutBlowAEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander1'

GutBlowALocation[edit]

Type: Object.Vector


Default value:

Member Value
X -161.97
Z -63.91

GutBlowARotation[edit]

Type: Object.Rotator


GutBlowB[edit]

Type: ParticleGenerator


GutBlowBEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowBLocation[edit]

Type: Object.Vector


Default value:

Member Value
X 70.0
Y -120.0
Z -44.0

GutBlowBRotation[edit]

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw -4000

GutBlowC[edit]

Type: ParticleGenerator


GutBlowCEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowCLocation[edit]

Type: Object.Vector


Default value:

Member Value
X 70.0
Y 120.0
Z -44.0

GutBlowCRotation[edit]

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw 4000

GutIndex[edit]

Type: byte


IamSprinting[edit]

Type: byte


LastGutIndex[edit]

Type: byte


SprintEffect1[edit]

Type: ParticleGenerator


SprintEffect2[edit]

Type: ParticleGenerator


SprintEffectType[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Raptor_Sprint_FX.ParticleSalamander1'

Default values[edit]

Property Value
AirSpeed 10000.0
AlternateSkins[0] Shader'VehiclesT.Raptor.RaptorFX_TD_01_RED'
AlternateSkins[1] Shader'VehiclesT.Raptor.RaptorFX_TD_01_BLUE'
BaseMesh StaticMesh'VehiclesM.Raptor.RaptorBody_TD_001'
CabClass Class'Vehicles.RaptorCab'
CollisionMass 1000.0
DisplayName "Raptor"
DriverViewMesh StaticMesh'VehiclesM.Raptor.RaptorDash_TD_001'
EngineBraking True
ExitPositions[2]
Member Value
X 350.0
Y 200.0
Z 100.0
ExitPositions[3]
Member Value
X -350.0
Y 200.0
Z 100.0
ExitPositions[4]
Member Value
X 350.0
Y -200.0
Z 100.0
ExitPositions[5]
Member Value
X -350.0
Y -200.0
Z 100.0
FrontTireClass Class'Vehicles.RaptorTire'
Health 400
MaxBrakeTorque 120.0
MaxPassengers 2
MaxSteerAngle 4400.0
RearTireClass Class'Vehicles.RaptorTire'
SoundRadius 255.0
SprintImpulseOffset
Member Value
X -2.5
Z -135.0
SquealVelThresh 25.0
SteerSpeed 30000.0
SteerTorque 25000.0
SuspDamping 24.5
ThirdPersonCameraOffset
Member Value
X -500.0
Z 100.0
ThirdPersonLookAtPoint
Member Value
X 0.0
TireHandbrakeFriction -3.2
TireHandbrakeSlip 0.6
TireMass 1.5
TireRollFriction 2.5
TorqueCurve
Member Value
[-1] (InVa)
Points
  1. No value definitions.
Member Value
OutVal 670.0
  1. No value definitions.
  2. No value definitions.
TorqueSplit 0.4
TurretClass[0] Class'Vehicles.RaptorDriverTurret'
TurretClass[1] Class'Vehicles.RaptorTurret'
VehicleHuskClass Class'Vehicles.RaptorHusk'
WheelFrontAcross -96.03
WheelFrontAlong -106.26
WheelRearAcross -96.03
WheelRearAlong 139.92
WheelVert -82.04

Subobjects[edit]

KParams0[edit]

Class: Engine.KarmaParamsRBFull

Property Value
bClientOnly False
bHighDetailOnly False
bKDoubleTickRate True
KAngularDamping 0.0
KCOMOffset
Member Value
X 0.05
Z -2.7
KFriction 1.6
KInertiaTensor[0] 20.0
KInertiaTensor[3] 30.0
KInertiaTensor[5] 48.0
KLinearDamping 0.0

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: XMPVehicle.Destroyed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: XMPVehicle.PostBeginPlay


PostNetBeginPlay[edit]

simulated event PostNetBeginPlay ()

Overrides: XMPVehicle.PostNetBeginPlay


Tick[edit]

simulated event Tick (float Delta)

Overrides: XMPVehicle.Tick


Other instance functions[edit]

GetRadarIconIndex[edit]

interface function int GetRadarIconIndex ()

Overrides: Actor.GetRadarIconIndex


ServerSprint[edit]

simulated function ServerSprint ()

Overrides: KCar.ServerSprint


Smack[edit]

function Smack (Actor Other)

Overrides: Vehicle.Smack