Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:RawMaterialFactory (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> MaterialFactory >> RawMaterialFactory |
Contents |
Factory class for "raw" materials. Materials of type Texture or subclasses of FractalTexture should not be created with this factory.
[edit] Properties
[edit] Property group 'RawMaterialFactory'
[edit] MaterialClass
The type of material to create.
Default value: Class'Engine.Shader'
[edit] Default values
| Property | Value |
|---|---|
| Description | "Raw Material" |
[edit] Events
[edit] CreateMaterial
Overrides: MaterialFactory.CreateMaterial
Called by the editor to create a new materials of the desired class.
