Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:RocketAmmo (UT2003)
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| Object >> Actor >> Inventory >> Ammunition >> RocketAmmo |
Contents |
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[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| IconCoords |
|
||||||||||
| IconMaterial | Material'InterfaceContent.Hud.SkinA' | ||||||||||
| InitialAmount | 12 | ||||||||||
| ItemName | "Rockets" | ||||||||||
| MaxAmmo | 30 | ||||||||||
| PickupClass | Class'XWeapons.RocketAmmoPickup' |
