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UE2:RotationForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: RotationRate.uc Author: Aaron R Leiby Date: 30 April 2001 Description: For use with RotationParticles. How to use this class:
[edit] Properties
[edit] Property group 'RotationForce'
[edit] Phase
Type: byte
Modifiers: public
Number of 'flips' during the lifespan.
Default value: 1
[edit] RotationRate
Type: Object.Range
Modifiers: public
[edit] Default values
| Property | Value |
|---|---|
| Priority | 90.0 |
