Gah - a solution with more questions. – EntropicLqd
UE2:Scout (UE2Runtime)
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Scout used for path generation.
Properties
MaxLandingVelocity
Type: float
Modifiers: const
Default values
| Property | Value |
|---|---|
| AccelRate | 1.0 |
| bBlockActors | False |
| bBlockPlayers | False |
| bCollideActors | False |
| bCollideWorld | False |
| bPathColliding | True |
| bProjTarget | False |
| CollisionRadius | 52.0 |
Events
PreBeginPlay
event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay
