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UE2:Scout (UT2003)

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UT2003 Object >> Actor >> Pawn >> Scout

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2004, UT3

Scout used for path generation.

[edit] Properties

[edit] MaxLandingVelocity

Type: float

Modifiers: const


[edit] Default values

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bPathColliding True
bProjTarget False
CollisionRadius 52.0

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay