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UE2:ScriptedTrigger (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger |
Contents |
- Package:
- Gameplay
- This class in other games:
- U2, UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger
[edit] Default values
| Property | Value |
|---|---|
| bNavigate | False |
| Texture | Texture'S_SpecialEvent' |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Other instance functions
[edit] ValidAction
Overrides: ScriptedSequence.ValidAction
