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UE2:ScriptedTrigger (UT2003)

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UT2003 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger

Contents

Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2004

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

[edit] Default values

Property Value
bNavigate False
Texture Texture'S_SpecialEvent'

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Other instance functions

[edit] ValidAction

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction


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