Mostly Harmless

UE2:ScriptedTrigger (UT2004)

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UT2004 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger

Contents

Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2003

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

[edit] Properties

[edit] TriggerController

Type: ScriptedTriggerController


[edit] Default values

Property Value
bNavigate False
Texture Texture'S_SpecialEvent'

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: ScriptedSequence.PostBeginPlay


[edit] Reset

event Reset ()

Overrides: ScriptedSequence.Reset


[edit] Other instance functions

[edit] NextNeededEvent

function name NextNeededEvent ()


[edit] TriggersEvent

function bool TriggersEvent (name E)


[edit] ValidAction

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction