Mostly Harmless
UE2:ScriptedTrigger (UT2004)
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| Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger |
Contents |
- Package:
- Gameplay
- This class in other games:
- U2, UE2Runtime, UT2003
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ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger
[edit] Properties
[edit] TriggerController
Type: ScriptedTriggerController
[edit] Default values
| Property | Value |
|---|---|
| bNavigate | False |
| Texture | Texture'S_SpecialEvent' |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: ScriptedSequence.PostBeginPlay
[edit] Reset
event Reset ()
Overrides: ScriptedSequence.Reset
[edit] Other instance functions
[edit] NextNeededEvent
function name NextNeededEvent ()
[edit] TriggersEvent
[edit] ValidAction
Overrides: ScriptedSequence.ValidAction
