Mostly Harmless

UE2:Shader (U2)

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U2 Object >> Material >> RenderedMaterial >> Shader

Contents

Package: 
Engine
This class in other games:
U2XMP, UE2Runtime, UT2003, UT2004

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[edit] Properties

[edit] Property group 'Shader'

[edit] Detail

Type: Material

Modifiers: editinlineuse


[edit] DetailScale

Type: float


Default value: 8.0

[edit] Diffuse

Type: Material

Modifiers: editinlineuse


[edit] Opacity

Type: Material

Modifiers: editinlineuse


[edit] OutputBlending

Type: EOutputBlending


[edit] PerformLightingOnSpecularPass

Type: bool


[edit] SelfIllumination

Type: Material

Modifiers: editinlineuse


[edit] SelfIlluminationMask

Type: Material

Modifiers: editinlineuse


[edit] Specular

Type: Material

Modifiers: editinlineuse


[edit] SpecularityMask

Type: Material

Modifiers: editinlineuse


[edit] TwoSided

Type: bool


[edit] Wireframe

Type: bool


[edit] Internal variables

[edit] ModulateStaticLighting2X

Type: bool


[edit] Enums

[edit] EOutputBlending

OB_Normal 
OB_Masked 
OB_Modulate 
OB_Translucent 
OB_Invisible 
OB_Brighten 
OB_Darken 

[edit] Instance functions

[edit] Reset

function Reset ()

Overrides: Material.Reset


[edit] Trigger

function Trigger (Actor Other, Actor EventInstigator)

Overrides: Material.Trigger


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