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UE2:Shark (UT2004)

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UT2004 Object >> Actor >> Decoration >> Shark

Contents

Package: 
XEffects
This class in other games:
UT2003

null

[edit] Default values

Property Value
bNoDelete True
bShouldBaseAtStartup False
bStatic False
CollisionHeight 0.0
CollisionRadius 0.0
Mesh Mesh'SharkMesh'
Skins[0] FinalBlend'SharkFB'

[edit] Subobjects

[edit] SharkFB

Class: Engine.FinalBlend

Property Value
AlphaRef 80
FrameBufferBlending FB_AlphaBlend

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay