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UE2:ShockCombo (UT2003)

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UT2003 Object >> Actor >> ShockCombo

Contents

Package: 
XEffects
This class in other games:
UT2004

null

[edit] Properties

[edit] Flare

Type: ShockComboFlare

SimulatedProxy

[edit] Default values

Property Value
bCollideActors True
bDynamicLight True
bNetTemporary True
DrawType DT_None
ForceRadius 300.0
ForceScale -500.0
ForceType FT_Constant
LifeSpan 2.0
LightBrightness 250.0
LightEffect LE_QuadraticNonIncidence
LightHue 195
LightRadius 10.0
LightSaturation 100
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] States

[edit] Combo

Modifiers: auto, simulated