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UE2:SniperWallHitEffect (UT2004)

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UT2004 Object >> Actor >> Effects >> SniperWallHitEffect

Contents

Package: 
UTClassic

xHeavyWallHitEffect.

[edit] Properties

[edit] FireStart

Type: Object.Vector


[edit] ImpactSounds

Type: Sound

Array size: 6


Default value, index 0: Sound'Impact1Snd'

Default value, index 1: Sound'Impact2Snd'

Default value, index 2: Sound'Impact5Snd'

Default value, index 3: Sound'Impact3'

Default value, index 4: Sound'Impact1'

Default value, index 5: Sound'Impact2'

[edit] Default values

Property Value
DrawType DT_None
LifeSpan 0.2
RemoteRole ROLE_SimulatedProxy

[edit] Functions

[edit] Events

[edit] PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


[edit] Timer

simulated event Timer ()

Overrides: Actor.Timer


[edit] Other instance functions

[edit] SpawnEffects

simulated function SpawnEffects ()