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UE2:SniperWallHitEffect (UT2004)
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Contents |
- Package:
- UTClassic
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xHeavyWallHitEffect.
[edit] Properties
[edit] FireStart
Type: Object.Vector
[edit] ImpactSounds
Type: Sound
Array size: 6
Default value, index 0: Sound'Impact1Snd'
Default value, index 1: Sound'Impact2Snd'
Default value, index 2: Sound'Impact5Snd'
Default value, index 3: Sound'Impact3'
Default value, index 4: Sound'Impact1'
Default value, index 5: Sound'Impact2'
[edit] Default values
| Property | Value |
|---|---|
| DrawType | DT_None |
| LifeSpan | 0.2 |
| RemoteRole | ROLE_SimulatedProxy |
[edit] Functions
[edit] Events
[edit] PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
[edit] Timer
simulated event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] SpawnEffects
simulated function SpawnEffects ()
