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UE2:SpawnerProjectile (UT2003)

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UT2003 Object >> Actor >> Projectile >> SpawnerProjectile

Contents

Package: 
XGame
This class in other games:
UT2004


[edit] Properties

[edit] Spawner

Type: ProjectileSpawner


[edit] Trail

Type: xEmitter

[edit] =================================================================

[edit] Default values

Property Value
DrawType DT_None
LifeSpan 30.0

[edit] Functions

[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


[edit] Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


[edit] Other instance functions

[edit] Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


[edit] ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch