My program doesn't have bugs. It just develops random features.
UE2:StationaryPawnController (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Controller >> AIController >> StationaryPawnController |
- Package:
- U2
- Direct subclasses:
- StationaryPawnControllerDefensive, StationaryPawnControllerOffensive
- This class in other games:
- U2XMP
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
StationaryPawnController.uc Created by: Sam Brown Created on: 4/22/2002 $Author: Mfox $ $Date: 9/03/02 9:34p $ $Revision: 4 $
[edit] Default values
| Property | Value |
|---|---|
| bAdjustFromWalls | False |
| bShouldPossess | True |
| bShowSelf | True |
[edit] Instance functions
[edit] MaybeInheritEnemy
[edit] States
[edit] Active
Modifiers: auto
Ignores: EnemyNotVisible, HearNoise, NotifyBump, NotifyHeadVolumeChange, NotifyHitWall, NotifyLanded, NotifyPhysicsVolumeChange
