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UE2:TeamAI (UT2004)

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UT2004 Object >> Actor >> Info >> TeamAI

Contents

Package: 
UnrealGame
Direct subclasses:
ASTeamAI, BombingRunTeamAI, CTFTeamAI, DOMTeamAI, InvasionTeamAI, ONSTeamAI
This class in other games:
UT2003

TeamAI. strategic team AI control for TeamGame

[edit] Properties

[edit] AttackSquad

Type: SquadAI


[edit] EnemyTeam

Type: UnrealTeamInfo


[edit] FreelanceSquad

Type: SquadAI


[edit] NumSuperPickups

Type: int


[edit] NumSupportingPlayer

Type: int


[edit] Objectives

Type: GameObjective

list of objectives to be defended or attacked by this team

[edit] OrderList

Type: name

Array size: 8


Default value, index 0: 'FOLLOW'

Default value, index 1: 'ATTACK'

Default value, index 2: 'DEFEND'

Default value, index 3: 'FREELANCE'

Default value, index 4: 'FOLLOW'

Default value, index 5: 'ATTACK'

Default value, index 6: 'DEFEND'

Default value, index 7: 'FREELANCE'

[edit] OrderOffset

Type: int


[edit] PickedObjective

Type: GameObjective

objective that was picked from a list of equal priority objectives

[edit] Squads

Type: SquadAI


[edit] SquadType

Type: class<SquadAI>


Default value: Class'UnrealGame.SquadAI'

[edit] SuperPickups

Type: Pickup

Array size: 16


[edit] Team

Type: UnrealTeamInfo


[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] Other instance functions

See TeamAI instance functions.

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