Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:TeamRedConfigured (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> xTeamRoster >> TeamRedConfigured |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Characters
Modifiers: config
changed from Iron Skull since had two teams with iron in them
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: xTeamRoster.PostBeginPlay
[edit] Other instance functions
[edit] AllBotsSpawned
function bool AllBotsSpawned ()
Overrides: UnrealTeamInfo.AllBotsSpawned
[edit] Initialize
function Initialize (int TeamBots)
Overrides: xTeamRoster.Initialize
[edit] OverrideInitialBots
Overrides: UnrealTeamInfo.OverrideInitialBots
