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UE2:TerrainBuilder (U2XMP)

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U2XMP Object >> BrushBuilder >> TerrainBuilder

Contents

Package: 
Editor
This class in other games:
U2, UE2Runtime, UT, UT2003, UT2004

TerrainBuilder: Builds a 3D cube brush, with a tessellated bottom.

[edit] Properties

[edit] Property group 'TerrainBuilder'

[edit] Breadth

Type: float


Default value: 512.0

[edit] DepthSegments

Type: int

How many breaks to have in each direction

Default value: 2

[edit] GroupName

Type: name


Default value: Terrain

[edit] Height

Type: float


Default value: 256.0

[edit] Width

Type: float


Default value: 256.0

[edit] WidthSegments

Type: int


Default value: 4

[edit] Default values

Property Value
BitmapFilename "BBTerrain"
ToolTip "BSP Based Terrain"

[edit] Functions

[edit] Events

[edit] Build

event bool Build ()

Overrides: BrushBuilder.Build


[edit] Other instance functions

[edit] BuildTerrain

function BuildTerrain (int Direction, float dx, float dy, float dz, int WidthSeg, int DepthSeg)