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UE2:TexturedStreakParticleTemplate (U2XMP)

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U2XMP Object >> ParticleTemplate >> TexturedStreakParticleTemplate

Contents

Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2

$Author: Aleiby $ $Date: 5/02/02 3:27p $ $Revision: 5 $ Name: TexturedStreakParticleTemplate.uc Author: Aaron R Leiby Date: 19 July 2000 Description: How to use this class:

[edit] Properties

[edit] Property group 'TexturedStreakParticleTemplate'

[edit] bFadeAlphaOnly

Type: bool

Modifiers: public


[edit] Colors

Type: array<Object.Color>

Modifiers: public


[edit] InitialAlpha

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 1.0
B 1.0

[edit] Length

Type: Object.Range

Modifiers: public

Number of segments.

Default value:

Member Value
A 5.0
B 5.0

[edit] Style

Type: ParticleTemplate.EDrawStyle

Modifiers: public


[edit] Texture

Type: Material

Modifiers: public

Divided horizontally into thirds (Head, Middle [looped], Tail).

Default value: Texture'ParticleSystems.Streaks.Streak01'

[edit] WidthEnd

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 5.0
B 5.0

[edit] WidthStart

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 10.0
B 10.0

[edit] Default values

Property Value
ParticleType "TexturedStreakParticle"