Mostly Harmless
UE2:TrailEmitter (UE2Runtime)
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| Object >> ParticleEmitter >> TrailEmitter |
Contents |
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Emitter: An Unreal Trail Particle Emitter.
[edit] Properties
[edit] Property group 'Trail'
[edit] DistanceThreshold
Type: float
Default value: 1.0
[edit] MaxPointsPerTrail
Type: int
Default value: 50
[edit] MaxTrailTwistAngle
Type: int
Default value: 16384
[edit] UseCrossedSheets
Type: bool
[edit] Internal variables
[edit] IndexBuffer
Type: IndexBuffer
Modifiers: transient
[edit] IndicesPerParticle
Type: int
Modifiers: transient
[edit] PrimitivesPerParticle
Type: int
Modifiers: transient
[edit] TrailData
Type: array<ParticleTrailData>
Modifiers: transient
[edit] TrailInfo
Type: array<ParticleTrailInfo>
Modifiers: transient
[edit] VertexBuffer
Type: VertexBuffer
Modifiers: transient
[edit] VerticesPerParticle
Type: int
Modifiers: transient
[edit] Structs
[edit] ParticleTrailData
- Object.Vector Location
- Object.Color Color
- float Size
- int DoubleDummy1
- int DoubleDummy2
[edit] ParticleTrailInfo
- int TrailIndex
- int NumPoints
- Object.Vector LastLocation
