Mostly Harmless
UE2:TriParticleTemplate (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ParticleTemplate >> TriParticleTemplate |
Contents |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 5/02/02 3:27p $ $Revision: 3 $ Name: TriParticleTemplate.uc Author: Aaron R Leiby Date: 14 June 2000 Description: How to use this class:
[edit] Properties
[edit] Property group 'TriParticleTemplate'
[edit] bEqualateral
Type: bool
Modifiers: public
[edit] InitialAlpha
Type: Object.Range
Modifiers: public
Default value:
| Member | Value |
|---|---|
| A | 1.0 |
| B | 1.0 |
[edit] InitialEnergy
Type: Object.Range
Modifiers: public
[edit] InitialRadius
Type: Object.Range
Modifiers: public
Default value:
| Member | Value |
|---|---|
| A | 5.0 |
| B | 5.0 |
[edit] Style
Type: ParticleTemplate.EDrawStyle
Modifiers: public
[edit] Texture
Type: Material
Modifiers: public
[edit] Internal variables
[edit] AdditionalParticles
Type: ParticleTemplate
Modifiers: private
[edit] Default values
| Property | Value |
|---|---|
| ParticleType | "TriParticle" |
[edit] Instance functions
[edit] DefineDependants
function DefineDependants ()
