I'm a doctor, not a mechanic
UE2:Trigger_ASTouchDamage (UT2004)
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Contents |
- Package:
- UT2k4Assault
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Trigger_ASTouchDamage Deals damage to actors touching the trigger
[edit] Properties
[edit] Property group 'Trigger_ASTouchDamage'
[edit] AssaultTeam
Type: EPSM_AssaultTeam
[edit] Damage
Type: int
Default value: 200
[edit] DamageType
Type: class<DamageType>
Default value: Class'Engine.Suicided'
[edit] Default values
| Property | Value |
|---|---|
| bNoDelete | True |
| bOnlyAffectPawns | True |
| bStatic | True |
[edit] Enums
[edit] EPSM_AssaultTeam
- EMT_Attackers
- EMT_Defenders
- EMT_All
[edit] Functions
[edit] Events
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
