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UE2:Triggers (U2XMP)

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U2XMP Object >> Actor >> Triggers

Contents

Package: 
Engine
Direct subclasses:
AttachTrigger, Counter, Dispatcher, FadeViewTrigger, LevelChange, LineOfSightTrigger, MaterialTrigger, MountTrigger, MusicScriptEvent, MusicTrigger, ObjectiveEvent, ObjectivesTrigger, RoundRobin, SpecialEvent, Trigger, TriggeredTexture, U2Kicker, UseTrigger
Known custom subclass:
RandomTrigger
This class in other games:
RTNP, U1, U2, UE2Runtime, UT, UT2003, UT2004

Event.

[edit] Properties

[edit] Property group 'Trigger'

[edit] bTriggerNPCs

Type: bool


[edit] TriggerClass

Type: class<Actor>

(class'Actor') class of Actors to trigger

Default value: Class'Engine.Actor'

[edit] Default values

Property Value
bCollideActors True
bHidden True
CollisionHeight 40.0
CollisionRadius 40.0

[edit] Instance functions

[edit] DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)


[edit] DispatchUnTrigger

protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)


[edit] TriggerActors

protected function TriggerActors (Actor TriggerSrc, class<ActorTriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)


[edit] TriggerNPCs

protected final function TriggerNPCs (Actor TriggerSrc, Actor Other, Pawn Instigator, name TriggerEvent, optional bool bCheckTags)


[edit] UnTriggerActors

protected function UnTriggerActors (Actor TriggerSrc, class<ActorTriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)


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