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UE2:Triggers (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- AttachTrigger, Counter, Dispatcher, FadeViewTrigger, LevelChange, LineOfSightTrigger, MaterialTrigger, MountTrigger, MusicScriptEvent, MusicTrigger, ObjectiveEvent, ObjectivesTrigger, RoundRobin, SpecialEvent, Trigger, TriggeredTexture, U2Kicker, UseTrigger
- Known custom subclass:
- RandomTrigger
- This class in other games:
- RTNP, U1, U2, UE2Runtime, UT, UT2003, UT2004
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Event.
[edit] Properties
[edit] Property group 'Trigger'
[edit] bTriggerNPCs
Type: bool
[edit] TriggerClass
(class'Actor') class of Actors to trigger
Default value: Class'Engine.Actor'
[edit] Default values
| Property | Value |
|---|---|
| bCollideActors | True |
| bHidden | True |
| CollisionHeight | 40.0 |
| CollisionRadius | 40.0 |
[edit] Instance functions
[edit] DispatchTrigger
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
[edit] DispatchUnTrigger
protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
[edit] TriggerActors
protected function TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)
[edit] TriggerNPCs
protected final function TriggerNPCs (Actor TriggerSrc, Actor Other, Pawn Instigator, name TriggerEvent, optional bool bCheckTags)
[edit] UnTriggerActors
protected function UnTriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)
