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UE2:U2CheatManager (U2)

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U2 Object >> CheatManager >> U2CheatManager

Contents

Package: 
U2
Within class: 
PlayerController

U2CheatManager -- LEGEND DEBUG/CHEAT EXEC FUNCTIONS

[edit] Properties

[edit] Property group 'U2CheatManager'

[edit] GoodiesList

Type: string

Array size: 32 (32 )

Modifiers: private, globalconfig


Default value, index 0: "Weapons.AssaultRifle"

Default value, index 1: "Weapons.EnergyRifle"

Default value, index 2: "Weapons.FlameThrower"

Default value, index 20: "Deployables.FieldGeneratorDeployable"

Default value, index 21: "Deployables.RocketTurretDeployable"

Default value, index 22: "Deployables.AutoTurretDeployable"

Default value, index 23: "Deployables.AmmoPacks"

Default value, index 24: "Deployables.EnergyPacks"

Default value, index 25: "Deployables.HealthPacks"

Default value, index 26: "Deployables.LandMineDeployable"

Default value, index 27: "Weapons.GrenadeLauncher"

Default value, index 28: "Weapons.Pistol"

Default value, index 29: "Weapons.RocketLauncherEx"

Default value, index 30: "Weapons.Shotgun"

Default value, index 31: "Weapons.SniperRifle"

[edit] SummonPackageStrings

Type: string

Array size: 16 (16 )

Modifiers: private, globalconfig

packages iterated in Summon to find actors

Default value, index 0: "Engine"

Default value, index 1: "U2"

Default value, index 2: "Pawns"

Default value, index 3: "Weapons"

Default value, index 4: "Deployables"

Default value, index 5: "Vehicles"

Default value, index 7: "Legend"

Default value, index 8: "ParticleSystems"

[edit] Internal variables

[edit] bBehindViewEnabled

Type: bool

Modifiers: private


[edit] bTraceDebugEnabled

Type: bool

Modifiers: private

set when trace debug enabled

[edit] DebugInfoManager

Type: HitActorDebugInfoManager


[edit] DebugInfoManagerClass

Type: class<HitActorDebugInfoManager>

Modifiers: private


Default value: Class'U2.HitActorDebugInfoManager'

[edit] DebugScoreboard

Type: ScoreboardInfoManager


[edit] LockedActor

Type: Actor

Modifiers: private


[edit] ScoreboardInfoManagerClass

Type: class<ScoreboardInfoManager>

Modifiers: private


Default value: Class'U2.ScoreboardInfoManager'

[edit] Functions

[edit] Static functions

[edit] LoadPackageClass

static function class<ObjectLoadPackageClass (string ClassName)


[edit] Exec functions

See U2CheatManager exec functions.

[edit] Other instance functions

[edit] CheckNamedOrHitActor

function bool CheckNamedOrHitActor (string SourceFunctionName, Actor NamedOrHitActor, name TargetName)


[edit] Cleanup

simulated function Cleanup ()

Overrides: CheatManager.Cleanup


[edit] DoTeleport

simulated function DoTeleport ()


[edit] DoToggleShowClass

function DoToggleShowClass (class<ActorClassToShow, bool bForce)


[edit] ForceTraceEnable

function ForceTraceEnable ()


[edit] GetHitActor

function Actor GetHitActor ()


[edit] GetLockedOrHitActor

function Actor GetLockedOrHitActor (bool bNeedsMesh, optional bool bVerbose)


[edit] GetNamedActor

function Actor GetNamedActor (name N)


[edit] GetNamedLockedOrHitActor

function Actor GetNamedLockedOrHitActor (optional name N, optional bool bNeedsMesh, optional bool bVerbose)


[edit] GetNamedOrHitActor

function Actor GetNamedOrHitActor (optional name N)


[edit] GetNamedOrLockedActor

function Actor GetNamedOrLockedActor (optional name N)


[edit] GetTracerInstance

function HitActorDebugInfoManager GetTracerInstance ()


[edit] SetCCs

function SetCCs (class<ActorTargetClass, bool bShow)


[edit] SummonPackageClass

function Object SummonPackageClass (string ClassName, optional bool bUseViewRotation)