I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:U2DrakkBossExplosion (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
U2XMP Object >> Actor >> Effects >> U2DrakkBossExplosion

Contents

Package: 
U2Pawns

U2DrakkBossExplosion.uc

[edit] Default values

Property Value
DrawScale 0.25
DrawType DT_StaticMesh
LifeSpan 3.0
Skins[0] TexEnvMap'JamesT.EnvMaps.M03B5CubeEnvMap'
StaticMesh StaticMesh'Mission_03M.Drakk.DrakkStruct-GlobeFull'
Style STY_Translucent

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick