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UE2:U2Respawn (U2XMP)
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Contents |
- Package:
- U2
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U2Respawn.uc
[edit] Default values
| Property | Value |
|---|---|
| bNetOptional | True |
| bNoStaticMeshCollide | True |
| DrawScale | 0.25 |
| DrawType | DT_StaticMesh |
| EffectSound1 | Sound'U2A.Pickups.Respawn' |
| LifeSpan | 1.0 |
| LightBrightness | 210 |
| LightEffect | LE_NonIncidence |
| LightHue | 30 |
| LightRadius | 8 |
| LightSaturation | 224 |
| LightType | LT_Steady |
| RemoteRole | ROLE_SimulatedProxy |
| StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
| Style | STY_Translucent |
[edit] Events
[edit] BeginPlay
simulated event BeginPlay ()
Overrides: Actor.BeginPlay
[edit] States
[edit] Explode
Modifiers: auto
[edit] Explode.AnimEnd
simulated event AnimEnd (int Channel)
Overrides: Actor.AnimEnd (global)
[edit] Explode.Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
