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UE2:U2Respawn (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2Respawn

Contents

Package: 
U2

U2Respawn.uc

[edit] Default values

Property Value
bNetOptional True
bNoStaticMeshCollide True
DrawScale 0.25
DrawType DT_StaticMesh
EffectSound1 Sound'U2A.Pickups.Respawn'
LifeSpan 1.0
LightBrightness 210
LightEffect LE_NonIncidence
LightHue 30
LightRadius 8
LightSaturation 224
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'
Style STY_Translucent

[edit] Events

[edit] BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] States

[edit] Explode

Modifiers: auto

[edit] Explode.AnimEnd

simulated event AnimEnd (int Channel)

Overrides: Actor.AnimEnd (global)


[edit] Explode.Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)