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UE2:U2RingExplosion (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- U2
- Direct subclass:
- U2WaterRing
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U2RingExplosion.uc
[edit] Default values
| Property | Value |
|---|---|
| bNoStaticMeshCollide | True |
| DrawScale | 0.7 |
| DrawType | DT_StaticMesh |
| LifeSpan | 0.8 |
| RemoteRole | ROLE_SimulatedProxy |
| ScaleGlow | 1.1 |
| StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
[edit] Other instance functions
[edit] SpawnEffects
simulated function SpawnEffects ()
