My program doesn't have bugs. It just develops random features.

UE2:UTJumpPad (UT2004)

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UT2004 Object >> Actor >> NavigationPoint >> JumpPad >> UTJumpPad

Contents

Package: 
UnrealGame
Known custom subclasses:
Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/ProjectileJumppad, Jrubzjeknf/TeamSpecificActors, Jrubzjeknf/TeamSpecificActors/TeamSpecificTriggerableJumppad
This class in other games:
UDK, UT2003, UT3

null

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: JumpPad.PostBeginPlay


[edit] PostTouch

event PostTouch (Actor Other)

Overrides: JumpPad.PostTouch


[edit] Touch

event Touch (Actor Other)

Overrides: JumpPad.Touch


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