My program doesn't have bugs. It just develops random features.
UE2:UTJumpPad (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> NavigationPoint >> JumpPad >> UTJumpPad |
Contents |
- Package:
- UnrealGame
- Known custom subclasses:
- Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/ProjectileJumppad, Jrubzjeknf/TeamSpecificActors, Jrubzjeknf/TeamSpecificActors/TeamSpecificTriggerableJumppad
- This class in other games:
- UDK, UT2003, UT3
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: JumpPad.PostBeginPlay
[edit] PostTouch
event PostTouch (Actor Other)
Overrides: JumpPad.PostTouch
[edit] Touch
event Touch (Actor Other)
Overrides: JumpPad.Touch
