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UE2:UnrealMPGameInfo (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealGame
- Direct subclass:
- DeathMatch
- This class in other games:
- UT2003
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UnrealMPGameInfo.
[edit] Constants
[edit] MPPROPNUM
Value: 4
[edit] Properties
[edit] Property group 'UnrealMPGameInfo'
[edit] VoiceReplicationInfoType
Type: string
[edit] Internal variables
[edit] bAllowPrivateChat
Type: bool
Modifiers: config
Allow private chat channels on this server
Default value: True
[edit] BeaconList
Type: TranslocatorBeacon
The linked list of all active Translocator target modules. Defined here, so the SquadAI class can look for target modules a bot can try to disrupt.
[edit] bMSUplinkSet
Type: bool
[edit] BotMode
Type: byte
Modifiers: globalconfig
Default value: 5
[edit] BotModeText
Type: string
Modifiers: localized
Default value: "0;Specify Number;1;Use Map Defaults;2;Use Bot Roster"
[edit] BotOptions
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Specify Number"
Default value, index 1: "Use Map Defaults"
Default value, index 2: "Use Bot Roster"
Default value, index 3: "Players vs Bots"
[edit] BotRatio
Type: float
Modifiers: globalconfig
only used when bPlayersVsBots is true
Default value: 1.0
[edit] bPlayersVsBots
Type: bool
[edit] bPreloadAllSkins
Type: bool
OBSOLETE
[edit] bSoaking
Type: bool
[edit] bTeamScoreRounds
Type: bool
[edit] DefaultVoiceChannel
Type: string
default active channel for incoming players
[edit] EndTime
Type: float
[edit] EndTimeDelay
Type: float
Modifiers: globalconfig
Default value: 4.0
[edit] LocalStatsScreenClass
Type: class<ScoreBoard>
Default value: Class'UnrealGame.DMStatsScreen'
[edit] MinPlayers
Type: int
Modifiers: globalconfig
bots fill in to guarantee this level in net game
[edit] MPBotDesc
Type: string
Modifiers: localized
Default value: "Bots fill server if necessary to make sure at least this many participants in the match."
[edit] MPBotText
Type: string
Modifiers: localized
Default value: "Min Players"
[edit] MPGIPropDescText
Type: string
Array size: 4 (MPPROPNUM)
Modifiers: localized
Default value, index 0: "Bots fill server if necessary to make sure at least this many participant in the match."
Default value, index 1: "How long to wait after the match ends before switching to the next map."
Default value, index 2: "Specify how the number of bots in the match is determined."
Default value, index 3: "Controls whether clients are allowed to create and join individual private chat rooms on this server"
[edit] MPGIPropsDisplayText
Type: string
Array size: 4 (MPPROPNUM)
Modifiers: localized
Default value, index 0: "Min Players"
Default value, index 1: "Delay at End of Game"
Default value, index 2: "Bot Mode"
Default value, index 3: "Allow Private Chat"
[edit] MSUplink
Type: MasterServerUplink
[edit] SPBotDesc
Type: string
Modifiers: localized
Default value: "Specify the number of bots that should join your match."
[edit] SPBotText
Type: string
Modifiers: localized
Default value: "Number Of Bots"
[edit] SpecialVehicleObjectives
Type: SpecialVehicleObjective
[edit] Default values
| Property | Value |
|---|---|
| PlayerControllerClassName | "UnrealGame.UnrealPlayer" |
| VoiceReplicationInfoClass | Class'UnrealGame.UnrealVoiceReplicationInfo' |
[edit] Functions
[edit] Static events
[edit] GetDescriptionText
Overrides: GameInfo.GetDescriptionText
[edit] Other static functions
[edit] AdjustBotInterface
Overrides: GameInfo.AdjustBotInterface
[edit] FillPlayInfo
Overrides: GameInfo.FillPlayInfo
[edit] GenerateBotOptions
[edit] GetRandomTeamSymbol
Overrides: GameInfo.GetRandomTeamSymbol
[edit] Events
[edit] Login
Overrides: GameInfo.Login
[edit] PreLogin
Overrides: GameInfo.PreLogin
[edit] Other instance functions
[edit] AdjustDestroyObjectiveDamage
[edit] CanDisableObjective
[edit] CanShowPathTo
[edit] ChangeLoadOut
[edit] ChangeVoiceChannel
Overrides: GameInfo.ChangeVoiceChannel
[edit] FindNewObjectives
[edit] ForceAddBot
[edit] GameEvent
[edit] GetGameObject
[edit] GetNumPlayers
Overrides: GameInfo.GetNumPlayers
[edit] GetServerDetails
Overrides: GameInfo.GetServerDetails
[edit] InitMaplistHandler
Overrides: GameInfo.InitMaplistHandler
[edit] InitPlacedBot
[edit] InitVoiceReplicationInfo
Overrides: GameInfo.InitVoiceReplicationInfo
[edit] KillEvent
Overrides: GameInfo.KillEvent
[edit] MultiMinPlayers
Overrides: GameInfo.MultiMinPlayers
[edit] ObjectiveDisabled
[edit] PickupQuery
Overrides: GameInfo.PickupQuery
[edit] RestartGame
Overrides: GameInfo.RestartGame
[edit] ScoreEvent
Overrides: GameInfo.ScoreEvent
[edit] ScoreGameObject
[edit] ShouldRespawn
Overrides: GameInfo.ShouldRespawn
[edit] ShowPathTo
[edit] SpawnWait
[edit] SpecialEvent
[edit] TeamScoreEvent
Overrides: GameInfo.TeamScoreEvent
[edit] TooManyBots
Overrides: GameInfo.TooManyBots
