I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:UseTrigger (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.
[edit] Properties
[edit] Property group 'UseTrigger'
[edit] Message
Type: string
Modifiers: localized
[edit] Events
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
[edit] UsedBy
event UsedBy (Pawn user)
Overrides: Actor.UsedBy
