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UE2:UtvInteraction (UT2004)

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UT2004 Object >> Interactions >> Interaction >> UtvInteraction

Contents

Package: 
UTV2004c


[edit] Properties

[edit] Clients

Type: int


[edit] Delay

Type: int


[edit] JoinPassword

Type: string


[edit] ListenPort

Type: int


[edit] MaxClients

Type: int


[edit] NormalPassword

Type: string


[edit] p

Type: PlayerController


[edit] PrimaryPassword

Type: string


[edit] RestartIn

Type: int


[edit] ServerAddress

Type: string


[edit] ServerPort

Type: int


[edit] shownWelcome

Type: bool


[edit] UtvRep

Type: utvReplication


[edit] VipPassword

Type: string


[edit] WarnMsg

Type: string


[edit] WelcomeEnd

Type: int

Array size: 2


Default value, index 0: 4

Default value, index 1: 11

[edit] WelcomeMargin

Type: float


Default value: 0.02

[edit] WelcomeMsg

Type: string

Array size: 12


Default value, index 0: "Welcome to <2>UTV2004<1> Primary Client!"

Default value, index 11: "Press any key to close this window.."

Default value, index 13: "You are now broadcasting a game to people over the net! To configure settings and control the UTV server, press <2>F8<1> to bring up the configuration menu."

Default value, index 15: "Press any key to close this window.."

Default value, index 16: "Welcome to <2>UTV2004<1> Watcher Client!"

Default value, index 18: "You are watching a live broadcast of a game! To configure watcher settings press <2>F8<1> to bring up the configuration menu."

Default value, index 20: "To toggle between first and third person view, press the <2>right<1> mouse button."

[edit] WelcomePos

Type: float


Default value: 0.2

[edit] WelcomeStart

Type: int

Array size: 2


Default value, index 1: 5

[edit] WelcomeWidth

Type: float


Default value: 0.4

[edit] Default values

Property Value
bVisible True

[edit] Functions

[edit] Events

[edit] NotifyLevelChange

event NotifyLevelChange ()

Overrides: Interaction.NotifyLevelChange


[edit] Other instance functions

[edit] DrawStats

function DrawStats (Canvas canvas)


[edit] DrawTextBox

function DrawTextBox (Canvas canvas, string text, bool sizing, float X, out float Y, float XW)


[edit] DrawWarnMsg

function DrawWarnMsg (Canvas canvas, string m)


[edit] DrawWelcome

function DrawWelcome (Canvas canvas)


[edit] DrawWelcomeText

function DrawWelcomeText (Canvas canvas, int index)


[edit] globalKeyEvent

function bool globalKeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)


[edit] GotBigStatus

simulated function GotBigStatus (string s)


[edit] GotStatus

simulated function GotStatus (string s)


[edit] PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


[edit] SetState

simulated function SetState (bool primary)


[edit] SetWarning

simulated function SetWarning (string msg)


[edit] ShowChat

function ShowChat (string msg)


[edit] ShowMenu

function ShowMenu ()


[edit] States

[edit] Primary

[edit] Primary.DrawWelcome

function DrawWelcome (Canvas canvas)

Overrides: DrawWelcome (global)


[edit] Primary.KeyEvent

function bool KeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)

Overrides: Interaction.KeyEvent (global)


[edit] Primary.ShowMenu

function ShowMenu ()

Overrides: ShowMenu (global)


[edit] Secondary

[edit] Secondary.DrawWelcome

function DrawWelcome (Canvas canvas)

Overrides: DrawWelcome (global)


[edit] Secondary.KeyEvent

function bool KeyEvent (out Interactions.EInputKey Key, out Interactions.EInputAction Action, float Delta)

Overrides: Interaction.KeyEvent (global)


[edit] Secondary.ShowMenu

function ShowMenu ()

Overrides: ShowMenu (global)