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UE2:VampireGameRules (UT2003)
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[edit] Properties
[edit] Property group 'VampireGameRules'
[edit] ConversionRatio
Type: float
Default value: 0.5
[edit] Instance functions
[edit] GetServerDetails
function GetServerDetails (out GameInfo.ServerResponseLine ServerState)
Overrides: GameRules.GetServerDetails
[edit] NetDamage
function int NetDamage (int OriginalDamage, int Damage, Pawn injured, Pawn instigatedBy, Object.Vector HitLocation, out Object.Vector Momentum, class<DamageType> DamageType)
Overrides: GameRules.NetDamage
