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UE2:VehicleDamageType (UT2004)

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UT2004 Object >> Actor >> DamageType >> VehicleDamageType

Contents

Package: 
UnrealGame
Direct subclasses:
DamTypeArtilleryShell, DamTypeAttackCraftMissle, DamTypeAttackCraftPlasma, DamTypeBallTurretPlasma, DamTypeChargingBeam, DamTypeHoverBikePlasma, DamTypeIonCannonBlast, DamTypeIonTankBlast, DamTypeLinkTurretBeam, DamTypeLinkTurretPlasma, DamTypeMASCannon, DamTypeMASPlasma, DamTypeMinigunTurretBullet, DamTypeONSChainGun, DamTypeONSCicadaLaser, DamTypeONSCicadaRocket, DamTypeONSRVBlade, DamTypeONSWeb, DamTypePRVCombo, DamTypePRVLaser, DamTypeRoadkill, DamTypeSentinelLaser, DamTypeShockTankProximityExplosion, DamTypeShockTankShockBall, DamTypeSkyMine, DamTypeSpaceFighterLaser, DamTypeSpaceFighterMissile, DamTypeTankShell, DamTypeTurretBeam

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[edit] Properties

[edit] Property group 'VehicleDamageType'

[edit] VehicleClass

Type: class<Vehicle>


[edit] Default values

Property Value
bDirectDamage True
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