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UE2:ViewShaker (UE2Runtime)
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ViewShaker: Shakes view of any playercontrollers within the ShakeRadius
[edit] Properties
[edit] Property group 'ViewShaker'
[edit] OffsetIterations
Type: float
Default value: 500.0
[edit] OffsetMagHorizontal
Type: float
max view offset horizontally
[edit] OffsetMagVertical
Type: float
max view offset vertically
Default value: 10.0
[edit] OffsetRateHorizontal
Type: float
how fast to offset view horizontally
Default value: 353.0
[edit] OffsetRateVertical
Type: float
how fast to offset view vertically
Default value: 400.0
[edit] RollMag
Type: float
how far to roll view
[edit] RollRate
Type: float
how fast to roll view
[edit] ShakeRadius
Type: float
radius within which to shake player views
Default value: 2000.0
[edit] ViewRollTime
Type: float
how long to roll the instigator's view
[edit] Default values
| Property | Value |
|---|---|
| Texture | Texture'Gameplay.S_SpecialEvent' |
[edit] Events
[edit] Trigger
Overrides: Actor.Trigger
