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UE2:ViewShaker (UE2Runtime)

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UE2Runtime Object >> Actor >> Triggers >> ViewShaker

Contents

Package: 
Gameplay
This class in other games:
UT2003, UT2004

ViewShaker: Shakes view of any playercontrollers within the ShakeRadius

[edit] Properties

[edit] Property group 'ViewShaker'

[edit] OffsetIterations

Type: float


Default value: 500.0

[edit] OffsetMagHorizontal

Type: float

max view offset horizontally

[edit] OffsetMagVertical

Type: float

max view offset vertically

Default value: 10.0

[edit] OffsetRateHorizontal

Type: float

how fast to offset view horizontally

Default value: 353.0

[edit] OffsetRateVertical

Type: float

how fast to offset view vertically

Default value: 400.0

[edit] RollMag

Type: float

how far to roll view

[edit] RollRate

Type: float

how fast to roll view

[edit] ShakeRadius

Type: float

radius within which to shake player views

Default value: 2000.0

[edit] ViewRollTime

Type: float

how long to roll the instigator's view

[edit] Default values

Property Value
Texture Texture'Gameplay.S_SpecialEvent'

[edit] Events

[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


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