My program doesn't have bugs. It just develops random features.

UE2:VoicePack (UE2Runtime)

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UE2Runtime Object >> Actor >> Info >> VoicePack

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2, U2XMP, UT, UT2003, UT2004

VoicePack.

Default values

Property Value
LifeSpan 10.0

Functions

Static functions

GetMessageIndex

static function byte GetMessageIndex (name PhraseName)


PickRandomTauntFor

static function int PickRandomTauntFor (Controller C, bool bNoMature, bool bNoHumanOnly)


PlayerSpeech

static function PlayerSpeech (name Type, int Index, string Callsign, Actor PackOwner)


Instance functions

ClientInitialize

function ClientInitialize (PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex)