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UE2:WeaponPickup (U2XMP)

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U2XMP Object >> Actor >> Pickup >> WeaponPickup

Contents

Package: 
Engine
Direct subclasses:
U2WeaponPickup, XMPPickup
This class in other games:
UE2Runtime, UT2003, UT2004

CHANGENOTE: All changes to this class since v739 are related to the Weapon code updates.

[edit] Properties

[edit] Property group 'WeaponPickup'

[edit] bWeaponStay

Type: bool


[edit] Default values

Property Value
MaxDesireability 0.5
PickupMessage "You got a weapon"
RespawnTime 30.0
Texture Texture'Engine.S_Weapon'

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Pickup.PostBeginPlay


[edit] Other instance functions

[edit] BotDesireability

function float BotDesireability (Pawn Bot)

Overrides: Pickup.BotDesireability


[edit] SetWeaponStay

function SetWeaponStay ()