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UE2:WeaponPickup (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- U2WeaponPickup, XMPPickup
- This class in other games:
- UE2Runtime, UT2003, UT2004
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CHANGENOTE: All changes to this class since v739 are related to the Weapon code updates.
[edit] Properties
[edit] Property group 'WeaponPickup'
[edit] bWeaponStay
Type: bool
[edit] Default values
| Property | Value |
|---|---|
| MaxDesireability | 0.5 |
| PickupMessage | "You got a weapon" |
| RespawnTime | 30.0 |
| Texture | Texture'Engine.S_Weapon' |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Pickup.PostBeginPlay
[edit] Other instance functions
[edit] BotDesireability
Overrides: Pickup.BotDesireability
[edit] SetWeaponStay
function SetWeaponStay ()
