I don't need to test my programs. I have an error-correcting modem.
UE2:XDomMessage (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> LocalMessage >> XDomMessage |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
xDomMessage.
[edit] Properties
[edit] Property group 'Message'
[edit] BlueColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 255 |
| R | 255 |
[edit] EnemyControlsBothPointsString
Type: string
Modifiers: localized
Default value: "The enemy controls both points!"
[edit] RedColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 255 |
| R | 255 |
[edit] YouControlBothPointsString
Type: string
Modifiers: localized
Default value: "Your team controls both points!"
[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bFadeMessage | True | ||||||||||
| bIsConsoleMessage | False | ||||||||||
| bIsUnique | True | ||||||||||
| DrawColor |
|
||||||||||
| FontSize | 1 | ||||||||||
| Lifetime | 1 | ||||||||||
| PosY | 0.12 | ||||||||||
| StackMode | SM_Down |
[edit] Static functions
[edit] GetColor
static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Overrides: LocalMessage.GetColor
[edit] GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
