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UE2:XMPGameMessage (U2)
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| Object >> Actor >> Info >> LocalMessage >> GameMessage >> XMPGameMessage |
Contents |
- Package:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
See XMPGameMessage properties.
[edit] Static functions
[edit] ClientReceive
static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive
[edit] DisableAnnouncerVoice
static function DisableAnnouncerVoice ()
[edit] EnableAnnouncerVoice
static function EnableAnnouncerVoice ()
[edit] GetColor
static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Overrides: LocalMessage.GetColor
[edit] GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: GameMessage.GetString
[edit] PrecacheAnnouncerVoices
static function PrecacheAnnouncerVoices ()
[edit] SetAnouncerVoice
static function SetAnouncerVoice (bool Enabled)
