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UE3:ActorFactoryDynamicSM (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ActorFactory >> ActorFactoryDynamicSM |
Contents |
- Package:
- Engine
- Known direct subclasses:
- ActorFactoryMover, ActorFactoryRigidBody, UTActorFactoryMover
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Properties
Property group 'ActorFactoryDynamicSM'
bCastDynamicShadow
Type: bool
If false, primitive does not cast dynamic shadows.
Default value: True
bNoEncroachCheck
Type: bool
bNotifyRigidBodyCollision
Type: bool
bUseCompartment
Type: bool
Try and use physics hardware for this spawned object.
CollisionType
Type: Actor.ECollisionType
Default value: COLLIDE_NoCollision
DrawScale3D
Type: Object.Vector
Default value:
| Member | Value |
|---|---|
| X | 1.0 |
| Y | 1.0 |
| Z | 1.0 |
StaticMesh
Type: StaticMesh
